The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A collaboration was established to develop a tabletop RPG that explores the franchise’s post-pandemic landscape. The project has been announced, with a crowdfunding campaign planned to launch in April of 2026.
"This endeavor will bring the franchise’s distinctive tension, tactical intensity, and memorable setting to the tabletop, providing fans a new way to experience The Division through deep narrative and mission-based gameplay," reads an announcement.
Launch products are set to feature a beginner's box, essential manuals, a Game Master screen, figurines, and various deluxe editions.
Exploring The Division's Apocalyptic World
In this setting, a deadly virus called Green Poison was released in NYC, sending the nation into chaos. As the crisis escalates, civil order breaks down and violent factions emerge, turning the city into a battlefield. To preserve law and order, the government {activate|deploy] The Division, a covert network of sleeper agents. This is where the players come in.
Work on the RPG has been underway for approximately several years, and it is reportedly finished. The upcoming Kickstarter campaign will serve as a pre-launch sales platform to access a broader audience, specifically in the United States. Manufacturing is slated to begin immediately following the campaign, with shipping expected for later in 2026.
An Innovative Gameplay Mechanic: The GRIS System
An early look at the game's rules confirms it uses d10s exclusively through its proprietary GRIS system, encouraging a fast-paced and tactical approach. Players leverage abilities to assemble small dice pools, usually from one to five d10s.
- Rather than adding results together, participants choose a single “resolution die” from the pool.
- This dice is then compared against a set challenge number.
- Achieving a natural 10 grants special effects, such as increased harm or boosted support.
Combat Focus On Positioning and Situational Insight
Fights stress placement and environmental awareness, reflecting the source material. Elements like taking cover, height advantage, or visibility have a direct impact success chances. This system seems built to favor coordination and clever tactics over raw numbers.
A Thematic Wound Mechanic
The way health is managed adds a compelling narrative layer. Agents have a wound threshold; taking heavy hits reduces their capabilities by decreasing the number of d10s.
- At zero health, an agent is downed, but they’re not knocked out.
- They may still crawl and perform restricted acts, emulating the last stand seen in video game shooters.
- Any agent in this state must roll on a trauma table, risking lingering conditions like trauma or mobility-impairing wounds.
A Ready-to-Play Adventure
A free Quickstart Guide is promised in the near future. It contains a pre-made starting adventure titled Ashes of Murray Hill. In this mission, the group lead the search for a lost doctor squad and work to stop an assault by the violent Rikers gang, who have taken over that Manhattan district. Further information and the full range of offerings will be unveiled closer to the Kickstarter start date.